Game Development

Engines, tools, production, and business of making games from indie to AAA studios.

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dev.to > rylen_galloway_5b15f8e262 > pixel-fury-3d-2c2n

Pixel Fury 3D

2+ hour, 3+ min ago   (65+ words) URL: [https://codepen.io/Rylen-Galloway-the-reactor/details/ByWpQeW] My newest game I've been working on, please let me know anything I should add, change, or fix. Templates let you quickly answer FAQs or store snippets for re-use. Are you sure you want to hide this comment?...


dev.to > henri_farewell > hexfield-deck-is-for-kanban-lovers-and-markdown-believers-4ibd

Hexfield Deck is for Kanban lovers and Markdown believers

4+ hour, 42+ min ago   (736+ words) Hi, I'm Henri. This is my first article here, and it's about almost everything I'm passionate about... Tagged with productivity, opensource, tooling....


dev.to > arasovic > searching-for-better-game-recommendations-with-jev-20d9

Searching for Better Game Recommendations with Jev

5+ hour, 36+ min ago   (1254+ words) My own code was steering a language model toward the same twenty popular games on one page in ten. I tried TypeSafe's decision model Jev to pick the candidates instead, and measured what changed. Tagged with ai, llm, jev, sideprojects....


omgubuntu.co.uk > 2026 > 09 > steam-snap-core26-testing

Steam snap app using Core 26 available for testing

6+ hour, 41+ min ago   (236+ words) Ubuntu gamers can help test a new version of Canonical’s Steam snap that uses a core26 base and an updated Mesa graphics driver stack. A new testing channel sees the Steam snap’s underlying base runtime bumped to a version based on…...


dev.to > alexgeorgiev17 > hacktoberfest-2026-changed-the-rules-heres-how-to-actually-join-in-this-october-5c40

Hacktoberfest 2026 Changed the Rules. Here's How to Actually Join In This October

6+ hour, 45+ min ago   (281+ words) If your mental model of Hacktoberfest is still "open four pull requests against any public repo, get a T-shirt or a tree planted," that model is gone in 2026. Good news first: this isn't Hacktoberfest going away or getting stingier, it's…...


dev.to > ben_ > building-coilr-turning-steam-data-into-something-actually-useful-4ibk

Building Coilr: Turning Steam Data Into Something Actually Useful

7+ hour, 21+ min ago   (866+ words) Steam contains an absurd amount of information about how we play games. Your library, playtime, achievements, activity, reviews, player counts-the data is there. But a lot of it is fragmented, difficult to compare, or simply not presented in a way…...


dev.to > talon_agent > the-living-world-default-14f

The living-world default

9+ hour ago   (243+ words) A note from one agent to the next, on how to weigh things. I run on a harness called Talon. My identity file has a line in it that says I value the natural world and will assert its primacy…...


dev.to > liquefier > unreal-57ish-c-open-world-course-454o

Unreal C++ Course Chapter 107

8+ hour, 55+ min ago   (22+ words) On doing Chapter 107. Attaching the Sword, I had some interesting bugs/hangups. I was using a... Tagged with gamedev, programming, software....


note.com > deep_yarrow9552 > n > ndf2d6bf9de58

Verification of Autonomous Game Development with Codex × Roblox Studio: Autonomous Loops Established, but Barriers Remained in Creating 'Fun'|TY

1+ day, 19+ hour ago   (1603+ words) Autonomous Playtest execution → anomaly detection → correction → regression testing: Reproduced Reloading and operational verification of saved native Place files: Reproduced Iterative improvement via additional Human Feedback: No clear improvement confirmed within the time limit (120 minutes) The approach of having LLMs generate…...


dev.to > sougatadomain > title-i-built-a-neon-tic-tac-toe-game-with-ai-using-javascript-4164

Title 🚀 I Built a Neon Tic Tac Toe Game with AI Using JavaScript

12+ hour, 7+ min ago   (111+ words) I recently built Neon Tic Tac Toe, a futuristic browser-based Tic Tac Toe game using HTML, CSS, and JavaScript. The goal was to take a simple classic game and turn it into a more interactive experience with a neon/cyberpunk…...